Entry for Demanding
In this video tutorial shows experienced Java trainer Michael Kulla Java newcomers and converters of all other programming basics of Java programming. Using illustrative examples of programs you develop, step by step, the syntax of the language and the basics of object-oriented software development to work with files, databases and the creation of graphical interfaces.
directed this video tutorial is for developers who are learning Java as just another programming language or their existing Java skills need a refresher. You learn all the important concepts of the Java programming language, from the syntax of the language on the use of the extensive standard library to creating graphical interfaces and working with files and databases.
Here the experienced Java trainer Michael Kulla each concept is explained in detail and it demonstrates in a suitable programming example. He also alerts you to typical misunderstandings and errors and explain why certain procedures (not) work.
Look forward to getting to know the capabilities of Java and to write your own programs first.
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Java - Overview
This chapter provides an initial introduction to Java, and shows you what makes Java so special. You will also depend on your environment and install both the Java Development Kit from the NetBeans development environment. Fundamentals of the Java language , Java is an object-oriented programming language. This chapter explains the basic concepts of object orientation and shows you how it is implemented in Java. You write your first Java class, working with operators and expressions, and learn how to deal with branches and loops. classes in Java This section introduces you to important concepts of object-oriented programming language Java, such as inheritance, polymorphism and abstract classes. You'll also learn many new keywords. Error handling: Exception handling Expected deviations from the desired course of the program are designated as exceptions and "exception handling" process. In this chapter you will learn everything you need to know. Generics and Collections The Collections classes will give you a large amount of data containers for disposal, where you can store and manage a variable amount of objects. This chapter provides an overview of the main classes and interfaces. Using the standard library is an essential part of the extensive standard Java library, which contains a large number of ready-made classes and tested for a variety of purposes. This chapter shows you how to work with the standard library and take some classes a little closer look. Working with Files This chapter provides an introduction to working with files and directories. First, learn how to deal with data streams and devote ourselves especially after the new, simplified ways of Java 7 to work with files. Working with databases in order to store and manage large amounts of data, databases are often used. This chapter shows you how you can access from your Java application out on such databases. creating graphical user interfaces , the Java standard library provides a comfortable Swing toolkit, which provides everything that is needed for graphical interfaces. This chapter provides an introduction to working with Swing. concurrency Java provides the opportunity to work with threads, so to be able to run multiple processes in parallel. This chapter provides an introduction to the topic. network two Java programs that run on different computers can communicate with each other over the network. How can you use in your own programs, you will learn in this chapter